Just curious as to how many people intend on buying additional camera sensors? The reason I ask is will 3 or more cameras end up being quite an exotic set up so developers don't end up supporting 360 degree games for the Rift.
Will developers have to code it into the game to support more sensors or will this be handled by the SDK? Will it be worth getting more sensors right at the beginning?
Your vote: I just intend getting the Rift (not getting Touch, 1 total)