Recently, the mod which I'm currently working on began doing playtests. We tried to balance the mod difficulty around Adept / Apprentice (since that's the default Skyrim has setup), but I'm not 100% sure if that's what the average mod player has uses.
So that we can get a better understanding as to what difficulty to balance around, what is your go-to difficulty setting when playing quest mods?
Any feedback here is extremely helpful, since we can test our levels and exteriors around the most used setting, making appropriate changes to ensure it's a fun experience all around.
Your vote: Apprentice